Freeslot
MT_CVVINEMACE
S_CVVINEMACE
SPR_CVBL


OBJECT MT_CVVINEMACE
#$Category Cosmic Valley
#$Name Vine Mace
#$Sprite CVBLA0
MAPTHINGNUM = 1349
SPAWNSTATE = S_CVVINEMACE
DEATHSOUND = sfx_cybdth
ACTIVESOUND = sfx_mswing
SPAWNHEALTH = 1000
REACTIONTIME = 8
DAMAGE = 1
PAINCHANCE = 200
RADIUS = 34*FRACUNIT
HEIGHT = 68*FRACUNIT
MASS = 100
FLAGS = MF_PAIN|MF_NOGRAVITY

STATE S_CVVINEMACE
SPRITENAME = SPR_CVBL
SPRITEFRAME = A

